(PECL imagick >= 3.3.0)
ImagickKernel::addUnityKernel — 將單位核心新增至核心列表
將給定數量的「單位」捲積核心新增至給定的預先縮放和正規化的核心。實際上,這會將原始影像的該數量新增到產生的捲積核心。產生的效果是將定義的核心轉換為混合的柔化模糊、反銳化核心或銳化核心。
此函式沒有參數。
範例 #1 ImagickKernel::addUnityKernel()
<?php
function renderKernelTable($matrix) {
$output = "<table class='infoTable'>";
foreach ($matrix as $row) {
$output .= "<tr>";
foreach ($row as $cell) {
$output .= "<td style='text-align:left'>";
if ($cell === false) {
$output .= "false";
}
else {
$output .= round($cell, 3);
}
$output .= "</td>";
}
$output .= "</tr>";
}
$output .= "</table>";
return $output;
}
$matrix = [
[-1, 0, -1],
[ 0, 4, 0],
[-1, 0, -1],
];
$kernel = \ImagickKernel::fromMatrix($matrix);
$kernel->scale(1, \Imagick::NORMALIZE_KERNEL_VALUE);
$output = "Before adding unity kernel: <br/>";
$output .= renderKernelTable($kernel->getMatrix());
$kernel->addUnityKernel(0.5);
$output .= "After adding unity kernel: <br/>";
$output .= renderKernelTable($kernel->getMatrix());
$kernel->scale(1, \Imagick::NORMALIZE_KERNEL_VALUE);
$output .= "After renormalizing kernel: <br/>";
$output .= renderKernelTable($kernel->getMatrix());
echo $output;
?>
範例 #2 ImagickKernel::addUnityKernel()
<?php
函數 addUnityKernel($imagePath) {
$matrix = [
[-1, 0, -1],
[ 0, 4, 0],
[-1, 0, -1],
];
$kernel = ImagickKernel::fromMatrix($matrix);
$kernel->scale(4, \Imagick::NORMALIZE_KERNEL_VALUE);
$kernel->addUnityKernel(0.5);
$imagick = new \Imagick(realpath($imagePath));
$imagick->filter($kernel);
header("Content-Type: image/jpg");
echo $imagick->getImageBlob();
}
?>